Which ending is better in mass effect 3
However, in doing so they condemn the Krogan race to extinction, considering the casualties they would suffer during the war.
Mordin will survive the ordeal but will live out the rest of his life in guilt. Thane is an interesting companion which players recruit in Mass Effect 2 , who also makes an appearance in Mass Effect 3. Players find him at the Citadel Hospital where he promises to watch over the Virmire Survivor. He has a prominent role in Mass Effect 3 where he stops the assassination of the Salarian Counselor. If Thane dies in Mass Effect 2 , then the Salarian Counselor gets assassinated and Shepard gets framed for the murder.
The event creates mistrust between Shepard and the council and also the Virmire Survivor. Players also miss out on an extra Salarian Fleet war asset reducing their chances of getting Mass Effect 3 's Best Ending. Mass Effect 3 allows players to explore different planetary systems at their leisure which yield War Assets and other useful items. When players enter a system and scan it for signals and anomalies, the Normandy's signal attracts Reapers' attention who appear and chase the ship.
Players can shake them off by leaving the system and returning at a later time. Some players may forgo exploration altogether being put off over the prospect of being chased by the Reapers. In doing so, players miss out on a considerable amount of resources, War Assets, and other side mission items hurting their chances of getting a good ending in Mass Effect 3: Legendary Edition.
In Mass Effect 3 , players will have the chance to finally resolve the conflict between the Geth and the Quarians. The Quarians attack the Geth in order to reclaim their homeworld Rannoch. But they will face difficulty as the Geth have been upgraded by the Reapers. Towards the end of the mission, players will have to choose between either the Geth or the Quarians. Both races have sizeable fleets which are crucial War Assets.
Players can acquire both Geth and Quarian support if they have enough Paragon or Renegade points. However, if players are short of the required number of points, they will have to choose between either of them. In doing so, players lose out on one of the fleets and as a result, lock themselves out of acquiring Mass Effect 3 's Best Ending. To make peace between the Geth and the Quarians, players will need to complete some prerequisites. They will need to ensure that both Tali and Legion were acquired in Mass Effect 2: Legendary Edition as squadmates were loyal and survived the Suicide Mission.
Moreover, they will need to complete the Rannoch: Geth Fighter Squadrons side quest before taking on the Priority: Rannoch main quest. After players defeat the Reaper Destroyer in the final stages of the Priority: Rannoch main quest, they will need to make an important choice.
This allows players to reason with the Quarians to stand down while the Geth receive Legion's upgrades. Once done, Legion will sacrifice himself to upgrade the Geth and players will acquire both the Geth and the Quarians as war assets. Players will acquire the bulk of their War Assets by completing the main questline of the game. If you're really insistent on the best ending, or which might be canon to lead to a Mass Effect 4 - we'd suggest that Destroy is the one.
At high enough Military Strength values, it's also only ending in which Shepard is teased to have survived under certain conditions, explained above , and also the only ending where the galaxy is not significantly changed from the original vision of the ME universe that people love. For all intents and purposes, there are now three versions of ME3 available, each with slightly different requirements: In the original release of Mass Effect 3 , the requirements to get the best ending are more stringent.
In addition, your Total Military Strength is subject to a modifier, your Readiness Rating, which adjusts your strength down to an Effective Military Strength. The EMS score is what calculates your options and certain events towards the end of the game. Readiness can be raised through multiplayer and other side activities outside ME3 proper.
In this version, you'll need at least around EMS to unlock the best ending. In Mass Effect 3: Extended Cut , the requirements for the best ending are significantly lowered. However the Readiness and EMS system remains in place, and so you still have to spend time in multiplayer or spin-off apps in order to slightly improve your score. In this version around EMS is sufficient to unlock the best ending.
The spin-off apps no longer exist and multiplayer isn't included, so Effective Military Strength has been removed entirely. Your Total Military Strength is how the events and Shepard's options at the end of the game are determined. Because your War Assets are no longer getting effectively halved by your readiness, the threshold at which you unlock the game's better endings is much higher: you'll need somewhere in the region of Total Military Strength from War Assets to unlock the best ending.
You'll need to be a completionist to do this, but not absolutely - the maximum military strength you can get in Legendary Edition is around Now, a little more on the ending choice itself: Advertisement.
It's also the main reason why it is extremely recommended that you play through all three games because starting off directly from ME3 will not get you enough assets to get a good ending.
Unless, of course, you do. In "Mass Effect Legendary Edition," all you have to do is collect as many war assets as you can, because the multiplayer requirement has finally been removed. To get the good ending, your main goal is to get total war assets or more. When Shepard finally gets to the Citadel after the Catalyst is docked, you will be presented with three major paths. Shoot it until it explodes. Provided that you have War Assets or more, Commander Shepard will survive the blast, along with the entire Normandy crew.
While it's not really required that you play through "Mass Effect" 1 and 2 to get the good ending in "Mass Effect 3," it helps because you can get a lot of extra War Assets from certain decisions you make in the first two games of the trilogy. Saving the Citadel Council will give you their most powerful flagship, the Destiny Ascension, as well as ensure that the Citadel Fleet will have more ships for the final battle.
However, this will come at the cost of a weakened Systems Alliance fleet, so the decision is up to you.
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